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The art style and color palette alone made the. However, it doesn't have all the details that GTA San Andreas provides. I am 100% completing GTA vice city in ultrawide and 144hz and the game feels amazing to play and looks fantastic with ultrawide. GTA Vice City is a visually better experience between the two.
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There is a mod to fix this, but it messes up the scopes. The HUD is also rendered in 16:9 which makes it look weird. You will need flawless widescreen to fix the black bar cutscenes and extend the FOV. The 3d games have great support if you use widescreen fix and do the tweaks I mentioned, GTA 4 has decent vanilla support, which surprised me to no end, and GTA 5 has okay support. You might get some graphics artifacts since you aren't supposed to be viewing the cutscenes with such a high field of view, but it's certainly better than seeing the cutscenes all zoomed in. Not sure if this was covered in the video, but you can fix the zoomed in cutscenes and black bars during cutscenes in 3, vice city, and san andreas with the widescreen fix mod by turning off widescreen/borders in the games options, then going into the scripts folder, editing the widescreen fix.ini, and changing the line "RestoreCutsceneFOV" to 0.
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